Thank you for our Kickstarter Success!

What an absolutely crazy month! Externus: Path of the Solari has successfully funded and we owe EVERYTHING to you: our friends, family, and fans. I hope you all are able to take as much pride from this as the dev team does, we absolutely could not have done it without the support from each and every one of you! THANK YOU! We really don’t even have the words to express how grateful we are at this moment. We couldn’t have been a Kickstarter success without you!

So what’s next for the project? We should be sending out backer surveys in the next few weeks to everyone who backed us. These surveys will collect all the information required for us to start the ball rolling on getting your rewards. This is where you’ll be able to name your taverns, your mercenaries, and start creating your legends. We’ll also be contacting people with information regarding access to the Discord channel. We will also be falling into a steady flow of backer updates on the progress of the game, showing new characters, levels, and features, all spoiler-free of course!

While we did unfortunately not hit our goal for the PS4 version, I wanted to let you all know we’ll still be looking for ways to get that version out there as soon as we can. We want to get the game to everyone and let people play on their preferred device, so we won’t give up until we find a way! Keep an eye out for updates on this, and we will let you know as soon as we can!

Several people have asked about add-on items, and we do plan to make several items available as BackerKit add-ons. The main one people wanted to know about was the Art Book, so if you have a pledge down for the game and decide later you’d like to get an art book a la carte, you’ll be able to do this. Information on how to do this should be rolling out around the same time as the surveys.

Again, thank you so much for your support and encouragement through this process! You are all absolutely amazing and the drive we have internally on the development team has never been stronger! We are already working on some cool new features for the game and can’t wait to start sharing information with you in our updates!

If you have any questions please reach out to us here in the comments section, send us a message via our profile, or ping us on Twitter, Facebook, Instagram, or pretty much anywhere else @WinterbornGames

Introducing Michael Keens…

When you’re looking for support, you can do no wrong than looking towards Michael Keens… or so you think. Some say he’s a spiritual man while others say he’s just spirited, but he does tend to be a devout follower to his religion and their beliefs. You can even catch him whispering to his god every now and then unless he’s just talking to himself. Either way, he is an ace on the battlefield as he uses his bow to aid the party in combat. Learn more about him while playing Externus. 

Michael Keens Headshot Concept Art
Michael Keens Sketch Concepts
Michael Keens Color Concept Art

Review of our Pre-Alpha Demo

Games Hedge just released their preview for Externus with their write-up of playing the pre-alpha demo and they called it “The Next Best RPG In The Making”! That’s a huge statement and one that our team is working hard to live up to. We are very proud of the work we have done on the game so far and we can’t wait to show you more. The best is yet to come! You can read the piece here:

Nintendo Switch Version 

We know a ton of people are waiting for it and we are planning for the Nintendo Switch version of Externus. We have submitted to Nintendo and are confident we will be approved but they are backed up due to COVID-19.

LV1 Gaming Interview

We recently did a long-form interview about the game and studio with the team over at LV1 Gaming and if you want to see a deep dive this is it, check it out here:

Tabletop Memories of Yore

We did a bunch of interviews when we knew that we were going to take our tabletop game and turn it into a video game. So, we made a few videos of those interviews of our friends and fellow tabletop players talking about their favorite enemies and favorite moments. Watch them here!

Favorite Enemies

Favorite Moments

Introducing Kamui Nagao

Kamui (pronounced CAW-moy) is one of Osmund Steele’s oldest allies. Not many know of his time before he joined the Soldat Solari, but he was recruited by Osmund after the two had battled one another. Kamui thought that was the end for him, but Osmund chose to befriend him instead of slaying him. This changed the way that Kamui thought about his life and the decisions he had made, leading him to become a loyal member of the Soldat Solari. Kamui worked hard to become a trainer and recruiter for the Solat so that he might be able to repay the kindness that was shown to him. Kamui and Osmund have grown apart in recent years, but their mutual respect for each other will always be there. What part will Kamui play in Externus: Path of the Solari? You’ll have to play to find out!

Kamui Concept with Mask
Kamui without the mask, with Soldat tattoo
Full Armor Kamui Concept Art

A New Character Appears 

Kyle Tethwood

So, thanks to everyone helping us out on social media we are ready to reveal another character! This time, it’s Kyle Tethwood!

Kyle Tethwood Up Close

Is Kyle a friend or foe? Well… that answer is a little more complicated than you would think. Kyle is both, but we wouldn’t want to spoil that for you. Know this, Kyle is a very capable mercenary and he is not short on work throughout the world of Externus. You wouldn’t realize this talking to him, however, as he is usually cracking jokes or trying to show off his skills. Kyle loves attention and will do anything to be the center of attention in any room. That can sometimes create conflict and doesn’t always rub other characters the right way. Weigh that against his combat prowess with his short claws (similar to brass knuckles) and he definitely has a lot of value to any group. Will that be enough to keep the party happy? Either way, Kyle Tethwood was always a favorite at the table when he showed up during our tabletop days and the video game version should be no different!

The different styles of Kyle Tethwood
Kyle Full Body Concept Art
Kyle Tethwood Fighting Stance Concept Art

Around the Web

We wanted to leave you with a few things that we’ve done in the past week. That includes a few interviews answered by Kent and Trevor talking about Externus: Path of the Solari. Be sure to check them out. 


Indie Game Picks:

Five Minutes With Moudy

We wanted to make sure that we highlighted our team when doing our Kickstarter updates and today we wanted to start with our artist Moudy. He’s always full of energy and extremely talented! The whole team has sat down a few times for interviews and we’ll be releasing more throughout the campaign.  In this video, we spend five minutes with Moudy as he talks a bit about where his art journey began, his time in Sudan and what it means to him, and the art style choice for Externus. Have a watch! 

Brothers’ Day Is Today

For those that don’t know, May 24th is Brothers’ Day, which is a day specifically to celebrate the bond between brothers. So, we thought that was a perfect say to highlight the brothers in Externus: Path of Solari. Alrik and Amante Steele, the sons of Osmund, are both headstrong individuals that often get on each others’ nerves. However, their bond is one that can’t be broken, and their adventures and hardships will be a huge test for that bond. 

Amante doesn’t always follow the ways of the Soldat Solari and, being the first son, can be a bit rebellious as he tries to forge his own path. He has taken up the role of a Swordsman who uses his agility and dual blades to deal quick damage. Alrik is more like his father and wants to show Osmund that he is up to the task of lighting the path of the Solari. He wants to be a Guardian and protector, but might not always realize that he could use a little more experience before leaping into dangerous situations. That’s where the bond between brothers matters. They may not always see eye-to-eye, but they’ll always be there to help each other when needed. 

The Original Concept for Amante (left) and Alrik (right)
The Current Look For Amante
An Original Concept for Osmund and Alrik

Corgi Dragons Are Taking Off!

We went through a lot of concepts before making Sir Pendleton a knight, but this may have been one of our most fun and weird ideas in turning a corgi into a dragon. The original idea behind the character was to find a way to pay homage to Kent’s real-life dogs (he has two great corgis named Dova and Zapp and yes, they do have an Instagram: so we came up with several ideas before settling on the concept of a corgi knight who can only use polearms. Would you like to see more corgi dragons down the line?

The different concepts of Sir Pendleton

We don’t want to reveal too much of Sir Pendleton’s story as we don’t want to spoil it in the game. We can tell you that he become a humanoid when one of the team members mentioned a classic RPG enemy, the Gnoll. It’s an idea that clearly sparked a lot of artwork on Moudy’s end. 

We’re Diving Deeper On Our Podcast

For those that don’t know, we started a podcast a while ago so that we could talk about the process of forming our studio. With that, we came up with the very original name of How To Build A Game Studio (It’s easy to remember!) We have talked to other developers about their game studios in past episodes and will in the future as well, but for the next few weeks we will be deep diving into Externus. This week we started with an overview of things and our excitement and nervousness of launching this Kickstarter. 

Listen on Spotify

Listen on iTunes

Listen on Google Play  

We also post it on our website at

Don’t Forget The Demo

We want to wrap up by reminding you that we do have a Pre-Alpha Demo for the game available to play right now. We encourage you to check it out and let us know what you think. We also challenge you to keep Trevor alive, as it’s not as easy as you would think. Keep in mind that it can be a little rough around the edges since we are showing the game before most developers would. We are proud of what we’ve done with it and hope you enjoy our prequel to the main game!

Demo Link: